SKILLZ

DESIGN

  • User experience design
  • User interface & interaction design
  • Workflow design
  • Information architecture
  • Typography ♥
  • Iconography & semiotics
  • Paper prototyping
  • Wireframing & digital modeling
  • Illustration
  • User research & testing
  • Customer lifecycle design
  • Logo & brand design

DEV

HTML

CSS

JAVASCRIPT

SASS

JQUERY

BOOTSTRAP

GULP

NODEJS

GIT

BUSINESS

  • UX & Dev management
  • Hiring & project staffing
  • Agile methodology
  • Project management
  • Technical writing
  • Product inception & validation
  • Account & client management
  • Presentation & speaking
  • Budgeting & project pricing

Just Zac, no 'h', no 'k'

“I strive for two things in design: simplicity and clarity. Great design is born of those two things.” — Lindon Leader

Bachelor of Fine Arts
Visual Communication Design

UNIVERSITY of WASHINGTON

One of 20 students selected into the Visual Communication Design program class of 2005.

CONTACT

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ANECDOTALLY

When I'm not at work I enjoy rocking my guitars and spending "family fun time" with my wife and three kids; Henry, Vivian, and Piper.

I am a Seattle native and practically grew up outdoors. Hiking in the Olympics and Sailgating a Husky game are a couple of my favorite activities. My family has been in Seattle for six generations having first arrived on wagon train.

I love making and fixing stuff, from Arduino projects to oil paintings. My life's path has always been where Art & Science meet. I credit my uncle Mike for helping me find this path. Using MousePaint on his Apple IIe is a fond early art+computer memories.

PROFESSIONAL EXPERIENCE

DEC 2017 – PRESENT

Senior UX Designer

F5 NETWORKS

My brand-new gig! Look for a write-up as I learn what to write up. So excited to join F5 and design some big stuff.

UX DESIGN // VISUAL DESIGN // INTERACTION DESIGN // WEB DEV // INFORMATION ARCHITECTURE // PROJECT MGMT
SEPT 2016 – AUG 2017

Senior Consultant, UX

BLUEPRINT CONSULTING SERVICES

Established and grew a design practice within the consultancy. Worked directly with mid-size and Fortune 500 clients to design, build, and deliver custom software solutions.

This role allowed me to add and improve skills which I could not advance in my previous positions. Self-improvement is important to me and consulting provided a great opportunity to grow in many ways.

UX DESIGN // VISUAL DESIGN // INTERACTION DESIGN // WEB DEV // INFORMATION ARCHITECTURE // PROJECT MGMT // ACCOUNT MGMT
JAN 2013 – SEPT 2016

Application Development Manager

WEBTRENDS

I led day-to-day execution; ran daily stand-ups, design reviews (UX and software architecture), and played many individual contributor roles, as needed, to ensure success in our goals. I managed eight reports, including senior and junior designers and developers and led a 20-person dev team.

I partnered with the Product group to define our products, then transitioned to execution mode to design, build, and develop from our curated backlog. Our collaboration resulted in delivering a valuable product to market; Infinity™ sold to Oracle in December 2016.

I really enjoyed this job because it allowed me to use design thinking to orchestrate the creation of products. I am very proud of my visual design, which defined the team's design language, as well as of the product overall, having influenced each user workflow, pixel, and client-facing API.

I also led my team in a transition to from Waterfall to Agile – resulting in a 30x increase in deployment speed, acting as a model for the Engineering dept.

DEV MGMT // PROJECT MGMT // UX MGMT // SOFTWARE ARCHITECTURE // PRODUCT INCEPTION
JULY 2009 – JAN 2013

Lead User Experience Designer

WEBTRENDS

Designed an on-page, in-situ content testing tool to allow non-technical marketers to produce A/B/N tests without need of a web developer or coding experience. Optimize Visual Editor was the final generation of the product I created at Widemile.

I designed all aspects of the Optimize® product from information architecture to pixel. This product began life in Flash, moved to HTML4, and then HTML5 which finally allowed the on-page experience I had originally envisioned five years earlier.

UX DESIGN // INTERACTION DESIGN // VISUAL DESIGN // INFORMATION ARCHITECTURE // PROJECT MGMT // WEB DEV // DEV MGMT
APR 2008 – JULY 2009

User Experience Designer

WIDEMILE (Start-up)

Invented and designed content optimization software UX as a start-up member, focusing on ease-of-use despite heavy mathematical and technical complexity – contributing to acquisition by Webtrends in 2009.

The start-up environment was a great mix of pressure and possibility. I enjoyed playing any role necessary without losing focus on the overall product UX and visual design. I designed everything from UI to icons and illustrations to marketing collateral.

UX DESIGN // VISUAL DESIGN // INTERACTION DESIGN // INFORMATION ARCHITECTURE // PRODUCT INCEPTION // UX RESEARCH // WEB DEV
JULY 2005 – APR 2008

User Experience Designer

MICROSOFT

Designed Server Admin software for small businesses and worked with the High-Powered Computing team to heavily revise their UI for ease-of-use. Both products shipped in early 2008.

I was one of only a handful of designers in the entire Server Division at the time. This provided a great opportunity to learn how to defend and rationalize all of my design decisions and to be comfortable in conflict.

In many ways, my time at Microsoft established a pattern for my later design work; I have had ongoing success in making complex products into easy to use, market ready products.

UX DESIGN // VISUAL DESIGN // INTERACTION DESIGN // UX RESEARCH